The pros and cons, the skills required, the business implications.Audience This course is intended for decision makers such as company directors, CTO’s, business analysts, project managers, software architects and all the ones who need to understand the implications of a technology choice before committing into one or another.
Let's Start History JVM JDK JRE Hello World Java Doc Classes & Packages API Documentation The Basic Java comparing with C Simple Output Remarks Native Data Types Variables Keywords Identifiers Expressions & Operators Simple & Compound Statements Control Statements Looping Statements Assignments Local Variables Assertion Annotations Introduction to OOP Software Development Cycle Objects & Classes Key Features of OOP Relationships between Objects Object Oriented Programming Objects Classes & Class Type Variables Declaring Classes, Class Type Variables Calling a Method The 'this' Special Keyword Class Declaration Declaring Attributes Declaring Methods Methods Overloading Declaring Constructors Default Constructors Overloading Constructors Using 'this' within Constructors Static Variables Static Methods Static Initializers Final Variables Software Packages Package Statement The 'import' Statement Declaring Enums Java API Documentation Arrays & Strings Array of Native Type Values Array of Objects Square Brackets Position Copying Array Values Multi Dimensional Array The 'length' Variable The ' String' Class Instantiating String Comparing Strings The 'to String()' Method The String Buffer Class The String Builder Class The String Tokenizer Class Passing Arguments to 'main' Method Inheritance Introduction to Inheritance Inheritance in Java Derivation Syntax Inheritance Meaning Constructors & Inheritance Access Modifiers Overriding Methods Polymorphism Constructors & 'super' Keyword Abstract Class Interfaces The 'instanceof' Operator Casting References Deprecated Methods The 'object' Class Inner Classes Inner Classes Types In-Depth Meaning Inner Classes within Methods Anonymous Inner Class Static Inner Class Exceptions Handling The Exceptions Handling Mechanism Exceptions Classes Hierarchy Three Types of Exceptions Try&Catch Statement The 'throw' Command The Throwing Chain The 'finally' Block The 'throws' Adding The ' Handle or Declare' Rule Methods Overloading, Samples Threads Basics What is a Thread?It was developed by Facebook and enables developers to create a native look-and-feel experience for their apps on both Android and i OS. Single regenstauf Unlike other cross-platform mobile development tools such as Phone Gap, React Native generates fully-native application UIs. React Native provides a consistent developer experience based on Java Script and React (aka or React JS) and realizes true rapid mobile development by focusing on developer efficiency across all platforms -- learn once, write anywhere.Its implementation is based on the Web Kit open source browser. The methods we can call on a web view object allows us having a smooth integration between the data displayed within the web view and the native part of our application. This course focuses on these new types of applications, also known as hybrid applications. Overview of the Android system Architectural layers and NDK The Dalvik Virtual Machine The Android SDK and development tools Eclipse IDE and ADT The Android Emulator Activities, Services, Content Providers, Broadcast Listeners Using intents and intent filters Analysis of an Android app The Android manifest App permissions Working with activities and UIs Views and layouts Widgets Event handling Lists and adapters Menus and dialogs Data access and Sqlite Content providers Using the sensors on the device Location-based apps The Telephony API Broadcast Receivers System Broadcasts Accessing network-based content Using threads in Android Developing responsive apps Publishing to Google Play Audience web developers app developers Format of the course 30% lectures, 60% labs, 10% tests Convergence of web and mobile Reasons for developing progressive applications speed and performance (compared to websites) security offline capabilities push notifications improved bounce rates app-like feel and functionality bypassing of App Stores Enabling your website (requirements) secure HTTPS connection JSON Manifest Service Worker Building your first app Using Service Workers to enable your app to work offline Caching data Serving push notifications Updating content Data manipulation Event listeners and commands Customizing responses to network requests depending on whether online/offline status Data persistence and messaging Accessing Cache API, Fetch API, Indexed DB API, post Message(), etc.XHTML CSS DOM HTML5 Java Script Ajax j Query j Query Mobile Web View Objectives: Upon completion of this training course, the delegate will be able to: Build their own Android Application and upload it to the Android Market. Increasing user engagement through Notification API Using cached assets in your application Configuring Web App Manifest Adding the app to the Home Screen Application shell architecture UI considerations A tour of the technologies which can be used to efficiently target smartphones and tablets users.
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Have a customer turn round and want their Android app to run on Windows Phone? On this three-day Phone Gap/Apache Cordova course you will look at two different yet complimentary technologies for cross-platform mobile development. Adobe acquired Phone Gap from the original developers and gifted it to the Apache Software Foundation.) Upon completion of this Phone Gap/Apache Cordova course, you will be able to build fully-functioning mobile Web applications using the framework, manage source code and handle platform tweaks, create “native like” experiences from a web application -- and much more!Day 1 Getting up and running Accessing native capabilities of the device Structuring source code and handling SCM Persisting data locally Building forms and communicating with the server Day 2 Network communication Managing source code and handling platform tweaks Using plug-ins Working with lists of data Day 3 Using j Query Mobile with Phone Gap applications Presenting Lists of Data Handling Touch Events Packaging your apps Introducing Android Installing and Configuring the SDK and tools The SDK components and the Android Emulator Creating our first Android project The architecture of a project Separation of our layout and code Putting together a basic layout Adding image resources Text input and IME types Testing the application in the emulator and on device Modifying the icons to “brand” the application Explicit and Implicit intents, and simple forward/back navigation Adding a splash screen Introducing lists and resource based xml Architecting an Application Driving lists with more complex data Customising list item display Revisiting intents to produce a Master-Detail relationship Building a tab based application Alert dialogs and Toast Video and the media player Web views and links The mapping components and marking your destination Revealing content with the View Flipper Configuring custom menus Working with the Hardware Finding out where you are – location Working out where you’re going – compass Which way is up – accelerometer and gyroscope Proximity and light detection Touch, Pressure and Gestures Near Field Communication Bluetooth and Networking Utilising the network with HTTPClient Building Data Driven Applications Introducing Content Providers Downloading and parsing data Getting to grips with SQLite Building a data driven application Revisiting the branding of our application Layout xml and changing orientation Filtering the data and refreshing the view Broadcast receivers and notifications Custom list adapters and tags Loading images dynamically Interaction and toast Avoiding Application Not Responding (ANR) errors Unloading the UI thread Designing for asynchronous execution Building background services Launching Intent Services Declaring services in the manifest Interacting with server-side applications Synchronizing Android devices with servers Socket communications Developing clients for web services Connecting to RESTful services Creating and parsing JSON Working with tablets Developing for the Honeycomb and Ice Cream Sandwich platforms Manipulating objects with drag and drop Optimizing applications for high screen resolution Combining fragments into a multipane UI Leveraging geolocation and mapping capabilities Plotting positions on Google Maps Establishing location through GPS, Cell-ID and Wi Fi Preparing, Testing, and Publishing Getting our application ready for publishing This course aims at providing software testers with the required knowledge and skills in order to perform quality assurance tests for software applications that were developed for the Android platform.Operating environment Discussion of the overall architecture of the system Android (Linux kernel, core libraries, JVM, etc.) Preparation of the working environment (Eclipse Android SDK). Discussion of tools such as adb, draw9patch, DDMS, emulator, etc. Implementation and performance analysis methods on Create, on Start, On Resume, On Pause, On Destroy. Audience Mobile application developers Format of the course Overview of React Native features and capabilities along with step-by-step development of a mobile application. Data structure design androidowego (src directories, res, xml file Android Manifest.xml, permissions) The rules for creating layouts. Introduction to React Native React Native vs React React Native vs Phone Gap, Titanium, etc.This course overviews the Android platform capabilities and provides you with up-to-date practices for performing the tests. Android SDK Android JVM The Software Stack The Development Tools (ADT) User Interface Installing Development Tools Content Providers Services Intents Activities Views Configuration File Simple Hello World Application Artifacts Asset Packaging Tool Entry Point Activity Intent Calling Other Activities The Activities Stack Paused & Stopped Activities SQLite Database System Management Separated Processes Component & Integration Architecture Application Resources What are Resources?
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